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Caitlin's room Caitlin's room as well is large and cylindrical, this time with a large empty space in the middle. Upon landing on the platform, the curtains will open, and Caitlin will get out of her bed and walk towards you for a battle. |
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Grimsley's room Grimsley's room is also cylindrical with a large structure in the middle. Upon reaching the edge of the platform, the player can walk onto a platform which will take the player and lift them up around the winding staircase. Once you make your way to the top, you will find Grimsley waiting for you. |
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Marshal's room Marshal's room is modeled after a wrestling ring with a cage overhead. His room is cylindrical with a large structure in the middle made out of mechanical pieces. The back of the room is shadowed down without lighting. Once there, lights will turn on and flash about, and then you may challenge Marshal. |
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Shauntal's room Shauntal's room is modeled after a haunted house. It is a giant cylindrical room with a large structure in the middle made out of wooden bookcases. The back of the room is made up of windows portraying a thunderstorm. Here Shauntal awaits challengers. |
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Champion's room The Champion's room consists of a simple elevated platform surrounded by rock pillars inside of the temple. Walking up the short stairs inside the temple allows a battle with the Champion, Alder. The wall behind Alder bears rock carved in a starburst pattern. |
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